Tuesday, March 22, 2011

Team up for Homework Success


 Name of Intervention: Team Up for Homework Success

Purpose: To improve daily homework completion and accuracy with peer-mediated self-management procedures and a class wide raffle.

Materials Needed: -     Daily Homework assignment
-       Answer sheets corresponding to homework assignment
-       “Team Scorecards” -3x5 index cards listening team memebers names down the left-hand side, with columns headed “Daily Score” and “Yes/No”
-       Poster listening the duties of each role
-       “League Scorecard” – poster with team names and 5 columns labeled with the days of the school week, for posting “win” stickers
-       Stickers or stars
-       Box labeled “Raffle Tickets” that contains slips of paper with student or team names
-       “Homework Goals” Jar that contains 16 slips of paper listening a variety of accuracy criteria (ex. 4 “80%” slips, 4 “85%” slips)
-       Raffle prizes

Steps: Pre-intervention/Discussion: Explain to students that they will be playing a game to help them get more out of their homework assignments.  Tell them the game has teams and that each player will have a special role.  Explain that each team will have four members: -
Coach: prompts and directs team functions. Assembles the team, reminds members of weekly accuracy goal, and reviews homework completion strategies as needed.  Reminds team members of the goal for the next day’s homework and encourages team members to reach it.
- Scorekeeper: Counts the number of assignments turned in by team members and grades them according to the answer sheet supplied by the teacher.  Determines each member’s homework accuracy score and records it on each member’s paper.  Fills in each member’s homework accuracy score on the team score card and checks “Yes” or “No” to indicate whether or not all members obtained the weekly accuracy goal.
- Manager: Reviews the team score card and declares a  “win” or “loss” depending on whether team performance met or exceeded the weekly accuracy goal.  Posts a “win” sticker on the league scorecard if the team met or exceeded the goal.
- Pinch Hitter: Attend team meetings and take the role of other team members when they are absent.

Implementation: Assign groups and have them pick a team name and role, teams should be changed every 4 weeks and roles should change every 3 days.  After teams and roles have been decided, have students discuss ways that they can increase their homework accuracy.  Each week you will set an accuracy goal.  Team averages for the week should meet or exceed this goal for teams to be eligible for the raffle.  Allow teams to meet for 10-15 minutes each day that homework is due.  After students have checked their homework and charted their results, you should recheck their accuracy just to ensure that they are doing it correctly.  If you find mistakes, remind students of the procedures.  On Fridays, have the manager check to see if the team met the accuracy goal.  Distribute raffle tickets to the teams that have met the goal.  Draw three or four tickets (10-15% of the classroom) and deliver the rewards.  As homework performance improves, gradually raise accuracy criteria or require that all students on the team meet the criterion in order for the team to be eligible for the raffle.

Evaluation:  Compare homework completion rates for students before and after implementation.  If desired, also compare the percentage of students in the entire class whose homework completion rate is below 80% before and after implementation.

Helpful Resources:
Rathvon, N. (2008). Effective school interventions: Evidence-based strategies for improving student outcomes. The Guilford Press: New York.

No comments:

Post a Comment